MagPortal.com   Clustify - document clustering
 Home  |  Newsletter  |  My Articles  |  My Account  |  Help 
Similar Articles
Knowledge@Wharton
September 24, 2003
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. mark for My Articles similar articles
Inc.
January 2009
Nitasha Tiku
Update Linden Lab is still going through some real-world growing pains. mark for My Articles similar articles
Reason
June 2008
Wagner James Au
Virtually Free The garish, skyscraper-sized billboards that subscribers to Second Life had learned to tolerate as part of their three-dimensional landscape are no more. mark for My Articles similar articles
InternetNews
December 11, 2009
Feds Cite Child Safety Hazards on Virtual Worlds Agency releases report detailing shortcomings in online child safety mechanisms mark for My Articles similar articles
PC Magazine
August 29, 2007
John R. Quain
Virtual Life, Real Crime? As a crime wave sweeps Second Life, adherents are looking for answers. mark for My Articles similar articles
InternetNews
April 2, 2008
Avatars at House Hearing on Virtual World Second Life and censorship discussed on Capitol Hill. mark for My Articles similar articles
Wired
April 2006
Chris Suellentrop
Global Gaming Crackdown How governments from Beijing to the Beltway could shackle your freedom. mark for My Articles similar articles
Information Today
July 14, 2008
Lori Bell
As the (Virtual) Worlds Turn Google released Lively, a public beta version of its much-anticipated three-dimensional virtual world. mark for My Articles similar articles
BusinessWeek
November 20, 2006
Steve Hamm
Palmisano Gets A Second Life IBM is embracing the virtual world of avatars - and other big companies are close behind. mark for My Articles similar articles
IEEE Spectrum
June 2011
Bailenson & Blascovich
Virtual Reality and Social Networks Will Be a Powerful Combination Avatars will make social networks seductive mark for My Articles similar articles
BusinessWeek
May 1, 2006
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice. mark for My Articles similar articles
The Motley Fool
September 25, 2008
Tim Beyers
An Unreal Financial Crisis You know it's bad when economic woes extend to the virtual world. mark for My Articles similar articles
Entrepreneur
March 2007
Sara Wilson
Unreal World The creator of today's hottest virtual land offers a glimpse into his reality. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Virtual Land, Real Money Second Life is an online world where a savvy avatar can make a bundle. Its best known "land" developer explains how. mark for My Articles similar articles
InternetNews
October 12, 2007
Susan Kuchinskas
Hey IT, Welcome to the Bverse IBM and Linden Labs, creator of Second Life, announced an initiative to create open standards and interoperability allowing people to move their avatars and virtual goods from one world to another. mark for My Articles similar articles
The Motley Fool
July 9, 2008
Anders Bylund
IBM Moves Into the Virtual World Second Life and IBM just showed that the massive Second Life world can connect to IBM's OpenSim servers. This could be the beginning of open standards that would connect every conceivable virtual reality network to each other. mark for My Articles similar articles
Insurance & Technology
February 1, 2007
Katherine Burger
The Buzz About Linden Lab's Second Life Raises Possibilities for Insurance Companies The media buzz about Linden Lab's Second Life online digital world raises commerce and customer possibilities for insurance companies and other financial institutions. mark for My Articles similar articles
CRM
March 1, 2007
Jessica Sebor
Material Living in a Virtual World Companies are looking to take a piece of Second Life's digital pie because of its explosive membership, but will this move prove virtually insignificant? mark for My Articles similar articles
InternetNews
October 9, 2006
David Needle
Is Sun's News For Real? Sun is holding a press conference from within Second Life, a virtual online world. mark for My Articles similar articles
Fast Company
July 2009
Michael Fitzgerald
Boomtown Virtual goods, such as avatars and Facebook gifts, are attracting major brands, celebrities, and venture capital. The money is real. mark for My Articles similar articles
PC Magazine
June 20, 2007
Brian Heater
Q&A Brian Shuster Red Light Center The founder of Utherverse talks about creating the controversial Red Light Center, the red-light-district version of Second Life. mark for My Articles similar articles
InternetNews
April 3, 2008
IBM Readies Second Life For Enterprise IBM said on Wednesday it would become the first company to host private regions of the virtual world Second Life on its own computer servers. mark for My Articles similar articles
Entrepreneur
November 2007
Heather Clancy
Starting Your Business' Second Life Need to breathe some life into your business? Going virtual can open up a whole new world. mark for My Articles similar articles
Entrepreneur
January 2007
Karen E. Spaeder
Personal Touch Avatars let your customers spread the word about you. mark for My Articles similar articles
T.H.E. Journal
January 2009
John K. Waters
A 'Second Life' For Educators Lauded as a learning tool, the popular virtual world is now being used by teachers for their own enrichment, providing them with a wealth of opportunities for collaboration, peer interaction, and sharing of resources. mark for My Articles similar articles
Wired
July 24, 2007
Frank Rose
How Madison Avenue Is Wasting Millions on a Deserted Second Life More and more people are leaving this virtual world, leaving advertisers and big name companies behind. mark for My Articles similar articles
Information Today
April 30, 2007
NOAA Lab Opens 3-D Earth Site in Second Life The National Oceanic & Atmospheric Administration has developed a government-sponsored earth science "island" in the rapidly growing online world of Second Life. mark for My Articles similar articles
The Motley Fool
October 24, 2008
Tim Beyers
One Disruptive Growth Company Cash. Lots of cold, hard moola is making its way into online virtual worlds. Media companies and venture capital firms have pumped $493 million into Second Life wannabes during 2008. mark for My Articles similar articles
PC Magazine
October 28, 2003
Dan Costa
Virtual Worlds Tired of the real world? Try a virtual one. These sites can have the graphic richness of massively multiplayer online role-playing games but are focused more on social activities and creativity than on dragon-slaying. mark for My Articles similar articles
CFO
October 1, 2007
Alan Rappeport
Second Life's John Zdanowski The CFO of Second Life explains what the online virtual world is all about, and how his real-world company measures and rewards employee performance with the Love Machine. mark for My Articles similar articles
IEEE Spectrum
October 2010
Mark Anderson
The End of Gold Farming? Real-world laborers make real-world money in virtual worlds. But maybe not for long mark for My Articles similar articles
BusinessWeek
May 1, 2006
The Online Universe: An Old Fogey's Guide Here's a primer on the strange new world of online gaming. mark for My Articles similar articles
The Motley Fool
December 14, 2006
Jack Uldrich
IBM's Mid-"Life" Crisis The company's move into the virtual reality of "Second Life" is an innovative one. mark for My Articles similar articles
Science News
June 2, 2007
Science Safari: NOAA's Virtual World Players of the virtual reality game Second Life can now soar through a virtual hurricane at NOAA's new site. mark for My Articles similar articles
InternetNews
November 24, 2006
Michael Hickins
Get a Life: Enterprises Eye Potential For Second Life Enterprises are dipping their toes in the waters of virtual worlds, but may have to wait to see the benefits. mark for My Articles similar articles
The Motley Fool
September 3, 2008
Tim Beyers
How Did Facebook Do That? Virtual gifts -- those little $1 on-screen doo-dads you can give to your friends -- may be producing $34.5 million in annual revenue for the social-networking superstar. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Robert D. Hof
It's Not All Fun And Games Companies are also starting to use virtual worlds as alternate offices in which colleagues and partners can meet and view materials that the Web isn't rich enough to display well. mark for My Articles similar articles
InternetNews
January 8, 2007
Sean Michael Kerner
SecondLife Goes Open Source (Sort of) Second Life, which enables users to participate in a virtual world through the use of avatars, is now providing a version of its viewer application under the GPL version 2 license. mark for My Articles similar articles
The Motley Fool
January 12, 2007
Jack Uldrich
Prepare for the Virtualetes Wii-like gaming consoles and virtual reality technologies are only going to improve with time. Virtual-reality video gaming will be a huge business. mark for My Articles similar articles
Technology Research News
July 30, 2003
Eric Smalley
VR accommodates reality Virtual reality systems could use a bigger dose of reality to cure their tendency to leave users empty-handed. A system that makes real objects players in virtual environments creates a hands-on experience. mark for My Articles similar articles
PC World
January 29, 2007
Julian Dibbel
Virtual Gold Could Draw Real Taxes Congress is investigating whether the IRS should tax online game loot. mark for My Articles similar articles
Inc.
May 2009
April Joyner
Sales & Marketing: Nice Meeting Your Avatar Industry trade shows go virtual. mark for My Articles similar articles
Fast Company
October 2008
Arianne Cohen
The Second Life of Second Life Joni West's firm, This Second Marketing, has become a leader in shepherding name-brand companies back to the virtual world. mark for My Articles similar articles
InternetNews
February 2, 2006
Paul Shread
Virtual Replication Made Easy Virtual server replication may soon get easier, thanks to NSI Software's Double-Take for Virtual Systems. mark for My Articles similar articles
Reason
February 2007
Jesse Walker
Sim Pickings A former chairman of the Joint Economic Committee noted that "there is a concern that the IRS might step forward with regulations that start taxing transactions that occur within virtual economies." mark for My Articles similar articles
Insurance & Technology
April 4, 2007
Nathan Conz
Breaking New Ground Unitrin Direct heads into uncharted territory by establishing a virtual presence in Second Life to court Web-savvy consumers. The move makes the carrier the first auto insurance company to own a building in the Second Life realm. mark for My Articles similar articles
The Motley Fool
March 22, 2005
Seth Jayson
Microsoft Redefines Cheating How do you stop gamers from using real-world bucks to tip the game? Why stop it at all? If Microsoft and its content partners such as Electronic Arts and Activision can capture -- or better yet, nurture -- this multimillion-dollar market, shareholders should see some real rewards. mark for My Articles similar articles
Search Engine Watch
October 2, 2010
Jonathan Allen
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences. mark for My Articles similar articles
PC Magazine
April 4, 2007
Jim Louderback
When the Game Is You Anyone who's played the Nintendo Wii knows how much fun it is to be in the game. mark for My Articles similar articles