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BusinessWeek
May 1, 2006
Virtual Land, Real Money Second Life is an online world where a savvy avatar can make a bundle. Its best known "land" developer explains how. mark for My Articles similar articles
BusinessWeek
May 1, 2006
The Online Universe: An Old Fogey's Guide Here's a primer on the strange new world of online gaming. mark for My Articles similar articles
Knowledge@Wharton
September 24, 2003
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. mark for My Articles similar articles
Wired
July 24, 2007
Frank Rose
How Madison Avenue Is Wasting Millions on a Deserted Second Life More and more people are leaving this virtual world, leaving advertisers and big name companies behind. mark for My Articles similar articles
BusinessWeek
November 20, 2006
Steve Hamm
Palmisano Gets A Second Life IBM is embracing the virtual world of avatars - and other big companies are close behind. mark for My Articles similar articles
InternetNews
April 2, 2008
Avatars at House Hearing on Virtual World Second Life and censorship discussed on Capitol Hill. mark for My Articles similar articles
Search Engine Watch
October 2, 2010
Jonathan Allen
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Robert D. Hof
It's Not All Fun And Games Companies are also starting to use virtual worlds as alternate offices in which colleagues and partners can meet and view materials that the Web isn't rich enough to display well. mark for My Articles similar articles
PC World
May 21, 2007
Dan Tynan
Traveling the Web's Third Dimension My avatar, my self: Second Life shows us the future of the 3D Web. mark for My Articles similar articles
BusinessWeek
August 13, 2007
Aili McConnon
Just Ahead: The Web As A Virtual World Imagine being able to have a digital replica of yourself stroll from one site to another. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality. mark for My Articles similar articles
Inc.
January 2009
Nitasha Tiku
Update Linden Lab is still going through some real-world growing pains. mark for My Articles similar articles
PC Magazine
October 28, 2003
Dan Costa
Virtual Worlds Tired of the real world? Try a virtual one. These sites can have the graphic richness of massively multiplayer online role-playing games but are focused more on social activities and creativity than on dragon-slaying. mark for My Articles similar articles
Scientific American
July 2009
Michael Tennesen
Avatar Acts: Why Online Realities Need Regulation Conflicts on environments like Second Life can open up new legal questions mark for My Articles similar articles
CFO
October 1, 2007
Alan Rappeport
Second Life's John Zdanowski The CFO of Second Life explains what the online virtual world is all about, and how his real-world company measures and rewards employee performance with the Love Machine. mark for My Articles similar articles
Reason
June 2008
Wagner James Au
Virtually Free The garish, skyscraper-sized billboards that subscribers to Second Life had learned to tolerate as part of their three-dimensional landscape are no more. mark for My Articles similar articles
PC World
October 2, 2006
Mark Wallace
The Future of You Think the Net has changed your life? Wait until it becomes an immersive 3D environment. mark for My Articles similar articles
T.H.E. Journal
January 2009
John K. Waters
A 'Second Life' For Educators Lauded as a learning tool, the popular virtual world is now being used by teachers for their own enrichment, providing them with a wealth of opportunities for collaboration, peer interaction, and sharing of resources. mark for My Articles similar articles
IEEE Spectrum
October 2010
Mark Anderson
The End of Gold Farming? Real-world laborers make real-world money in virtual worlds. But maybe not for long mark for My Articles similar articles
AskMen.com
Phil Helm
5 Things You Didn't Know About Second Life Maybe you've tried and liked Second Life and maybe you haven't; either way there are surely a few things about the virtual world that may surprise you. mark for My Articles similar articles
PC World
January 29, 2007
Julian Dibbel
Virtual Gold Could Draw Real Taxes Congress is investigating whether the IRS should tax online game loot. mark for My Articles similar articles
InternetNews
November 24, 2006
Michael Hickins
Get a Life: Enterprises Eye Potential For Second Life Enterprises are dipping their toes in the waters of virtual worlds, but may have to wait to see the benefits. mark for My Articles similar articles
IEEE Spectrum
June 2011
Bailenson & Blascovich
Virtual Reality and Social Networks Will Be a Powerful Combination Avatars will make social networks seductive mark for My Articles similar articles
CRM
March 1, 2007
Jessica Sebor
Material Living in a Virtual World Companies are looking to take a piece of Second Life's digital pie because of its explosive membership, but will this move prove virtually insignificant? mark for My Articles similar articles
Entrepreneur
March 2007
Sara Wilson
Unreal World The creator of today's hottest virtual land offers a glimpse into his reality. mark for My Articles similar articles
InternetNews
October 12, 2007
Susan Kuchinskas
Hey IT, Welcome to the Bverse IBM and Linden Labs, creator of Second Life, announced an initiative to create open standards and interoperability allowing people to move their avatars and virtual goods from one world to another. mark for My Articles similar articles
InternetNews
October 11, 2006
David Needle
Sun Finds a Home in Second Life Sun Microsystems plans to invest in virtual world pavilion as a site for developers. mark for My Articles similar articles
InternetNews
October 9, 2006
David Needle
Is Sun's News For Real? Sun is holding a press conference from within Second Life, a virtual online world. mark for My Articles similar articles
The Motley Fool
October 24, 2008
Tim Beyers
One Disruptive Growth Company Cash. Lots of cold, hard moola is making its way into online virtual worlds. Media companies and venture capital firms have pumped $493 million into Second Life wannabes during 2008. mark for My Articles similar articles
Insurance & Technology
February 1, 2007
Katherine Burger
The Buzz About Linden Lab's Second Life Raises Possibilities for Insurance Companies The media buzz about Linden Lab's Second Life online digital world raises commerce and customer possibilities for insurance companies and other financial institutions. mark for My Articles similar articles
IEEE Spectrum
January 2008
David Kushner
Winner: Make Your Very Own Virtual World with OLIVE Forterra's OLIVE software makes the business of virtual-world environments real. mark for My Articles similar articles
The Motley Fool
September 25, 2008
Tim Beyers
An Unreal Financial Crisis You know it's bad when economic woes extend to the virtual world. mark for My Articles similar articles
IEEE Spectrum
June 2012
Rachel Courtland
Virtual Currency Gets Real Will Facebook Credits and other social scrip challenge government-backed currencies? mark for My Articles similar articles
Inc.
February 2007
Michael Fitzgerald
My Second Life Life For all its irritating clunkiness, Second Life is intriguing. mark for My Articles similar articles
Information Today
July 14, 2008
Lori Bell
As the (Virtual) Worlds Turn Google released Lively, a public beta version of its much-anticipated three-dimensional virtual world. mark for My Articles similar articles
Inc.
February 2007
Michael Fitzgerald
Does Your Business Need a Second Life? Why are companies like Toyota and Dell and Starwood Hotels getting immersed in Second Life. mark for My Articles similar articles
Wired
February 2007
Mark Wallace
A Second Life for MTV It used to be the last word in youth culture. Now MTV is more about reality shows than rock stars. Can a virtual world of 3-D avatars help the network get its groove back? mark for My Articles similar articles
U.S. Banker
April 2007
Rebecca Sausner
Experimental Marketing: ABN Amro Decides To Get a (Second) Life Three-dimensional, virtual communities are all the rage at many mainstream firms, but so far only ABN Amro has bought prime real estate at Second Life. mark for My Articles similar articles
T.H.E. Journal
September 2006
Mikael Blaisdell
Educational Gaming: All the Right MUVEs The use of computer simulations, or multi-user virtual environments (MUVEs), that appeal to students' love of video games has shown compelling educational benefits. mark for My Articles similar articles
National Defense
May 2010
Austin Wright
Airmen to Live Out Their Careers In Cyberspace Air Force officials anticipate a world in which every recruit receives an avatar upon joining the service. mark for My Articles similar articles
Inc.
February 2007
Michael Fitzgerald
How I Did It: Philip Rosedale, CEO, Linden Lab "Second Life was just unfundable," says the man who dreamed up this virtual world. Funny how things change when you give people the ability to fly. Now everyone, including businesses of all sizes, wants a piece. mark for My Articles similar articles
Inc.
April 1, 2010
Max Chafkin
The Case, and the Plan, for the Virtual Company How smart entrepreneurs are finding money and happiness in an office-free life. mark for My Articles similar articles
BusinessWeek
March 26, 2007
Reena Jana
The New Avatar In Town Korea's Nexon and others are edging onto Second Life's turf, using simplified features. mark for My Articles similar articles
Insurance & Technology
April 4, 2007
Nathan Conz
Breaking New Ground Unitrin Direct heads into uncharted territory by establishing a virtual presence in Second Life to court Web-savvy consumers. The move makes the carrier the first auto insurance company to own a building in the Second Life realm. mark for My Articles similar articles
Search Engine Watch
December 19, 2010
Avril Korman
Tis the Season to be Shopping: How Virtual Goods Are Impacting Holiday Shopping Culture E-cards to virtual meals - how virtual goods have changed in 15 years. mark for My Articles similar articles
Entrepreneur
November 2007
Heather Clancy
Starting Your Business' Second Life Need to breathe some life into your business? Going virtual can open up a whole new world. mark for My Articles similar articles
Fast Company
July 2009
Michael Fitzgerald
Boomtown Virtual goods, such as avatars and Facebook gifts, are attracting major brands, celebrities, and venture capital. The money is real. mark for My Articles similar articles
Wired
April 2006
Chris Suellentrop
Global Gaming Crackdown How governments from Beijing to the Beltway could shackle your freedom. mark for My Articles similar articles
PC Magazine
November 29, 2006
John C. Dvorak
Unreal Life? Get a Life When early online social-networking schemes appeared, I was skeptical about their usefulness. mark for My Articles similar articles
PC Magazine
April 4, 2007
Jim Louderback
When the Game Is You Anyone who's played the Nintendo Wii knows how much fun it is to be in the game. mark for My Articles similar articles