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PC Magazine October 28, 2003 Dan Costa |
Virtual Worlds Tired of the real world? Try a virtual one. These sites can have the graphic richness of massively multiplayer online role-playing games but are focused more on social activities and creativity than on dragon-slaying. |
The Motley Fool April 30, 2007 Rick Aristotle Munarriz |
Zwinky Gets Swanky IAC tries its hand at creating a virtual community for kids. |
IEEE Spectrum January 2008 David Kushner |
Winner: Make Your Very Own Virtual World with OLIVE Forterra's OLIVE software makes the business of virtual-world environments real. |
Search Engine Watch October 2, 2010 Jonathan Allen |
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences. |
Knowledge@Wharton September 24, 2003 |
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. |
PC World May 17, 2001 Tom Mainelli & Grace Aquino |
Let the Game Console Wars Begin Will an Xbox, PlayStation, or GameCube fit best in your living room? |
The Motley Fool January 12, 2007 Jack Uldrich |
Prepare for the Virtualetes Wii-like gaming consoles and virtual reality technologies are only going to improve with time. Virtual-reality video gaming will be a huge business. |
InternetNews November 13, 2006 Michael Hickins |
Real Cash in $100M Virtual IBM Investment IBM to Announce $100 million investment at Second Life 'Town Hall' Meeting tomorrow. |
Information Today July 14, 2008 Lori Bell |
As the (Virtual) Worlds Turn Google released Lively, a public beta version of its much-anticipated three-dimensional virtual world. |
D-Lib February 2002 John Kirriemuir |
Video Gaming, Education and Digital Learning Technologies: Relevance and Opportunities This article presents an overview of video gaming and discusses how gaming is related and relevant to digital libraries and digital learning technologies. |
BusinessWeek November 20, 2006 Steve Hamm |
Palmisano Gets A Second Life IBM is embracing the virtual world of avatars - and other big companies are close behind. |
InternetNews October 11, 2006 David Needle |
Sun Finds a Home in Second Life Sun Microsystems plans to invest in virtual world pavilion as a site for developers. |
Popular Mechanics December 24, 2009 |
Top 15 Events in the Past Decade of Gaming These aren't necessarily the best hardware and software releases -- here's looking at you, Facebook games -- but the ones that had the most impact. |
Inc. February 2007 Michael Fitzgerald |
Does Your Business Need a Second Life? Why are companies like Toyota and Dell and Starwood Hotels getting immersed in Second Life. |
CFO December 1, 2008 Kate Plourd |
My Avatar Ate My Homework Executives learn the fine art of collaboration through the Second Life virtual world at Indiana University's Kelley School of Business. |
Fast Company Daniel Terdiman |
What Americans Really Think About Virtual Reality A survey of consumer expectations and preferences about virtual reality will be released Tuesday by Greenlight VR, a virtual reality analysis and research firm, and Touchstone Research, which conducts online market studies. |
BusinessWeek August 13, 2007 Aili McConnon |
Just Ahead: The Web As A Virtual World Imagine being able to have a digital replica of yourself stroll from one site to another. |
Technology Research News September 10, 2003 |
VR system grabs 3D video Technology has held out promises of virtual reality for years now, and such environments are slowly getting better. Researchers from the Swiss Federal Institute of Technology have taken another step toward making virtual reality more real. |
BusinessWeek May 1, 2006 Robert D. Hof |
It's Not All Fun And Games Companies are also starting to use virtual worlds as alternate offices in which colleagues and partners can meet and view materials that the Web isn't rich enough to display well. |
Technology Research News July 30, 2003 Eric Smalley |
VR accommodates reality Virtual reality systems could use a bigger dose of reality to cure their tendency to leave users empty-handed. A system that makes real objects players in virtual environments creates a hands-on experience. |
PC World October 2, 2006 Mark Wallace |
The Future of You Think the Net has changed your life? Wait until it becomes an immersive 3D environment. |
BusinessWeek May 1, 2006 |
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice. |
Popular Mechanics March 2002 Tobey Grumet |
Shootout! Xbox Vs. GameCube Vs. PlayStation 2 Torture-testing all the video game consoles -- in one room, at one time... |
The Motley Fool November 22, 2010 Andrew Bond |
Real Estate Is Still Booming Here Virtual real estate looks like a better investment than virtual games. |