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Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
Macworld March 2003 Peter Cohen |
The Game Room Bullets are forever: military action, spy intrigue, and a classic arcade revival |
Macworld September 2003 Peter Cohen |
The Game Room: Bring Out the Big Guns Advice on squeezing as much speed out of Unreal Tournament 2003 for Mac as possible. Also, Harry Potter, tanks galore, and one real stinker. |
Macworld February 2003 Peter Cohen |
Game Room: The Force Is with You Loving Jedi Knight II: Jedi Outcast requires no Jedi mind trick. It's a gripping 3-D action game that'll be the answer to the prayers of many a Mac Star Wars fan. |
Macworld February 2004 Peter Cohen |
The Game Room: Halo Arrives Does Halo: Combat Evolved live up to the hype? After so long a wait, some gamers will inevitably be disappointed. But I'm certainly not one of them. |
Macworld January 2001 Andy Ihnatko & Christopher Breen |
The Macworld 2000 Game Hall of Fame Past and Present Game Columnists Pick the Year's Best Games... |
Macworld May 2004 Peter Cohen |
The Game Room Game reviews including: Star Wars Jedi Knight: Jedi Academy... Back to the Future... Everybody Loves Rayman... Simon Says... Memory Lane... etc... |
Macworld October 2003 Peter Cohen |
The Game Room: Eye of the Tiger Forget everything you know about golf games on the Mac. From its intuitive swing control to its stunningly beautiful graphics, Tiger Woods PGA Tour 2003 is truly unlike past attempts. The game looks and plays like a golf game should, and it will, hopefully, serve as the blueprint for future golf games. |
Macworld June 2004 Peter Cohen |
The Game Room In Unreal Tournament 2004, you don sophisticated armor and weaponry and then take to the playing field, determined to win at any cost. You can play alone against computer-controlled bots, or, as many people may prefer, against real players in an online arena. |
Macworld October 2004 Peter Cohen |
The Game Room Space Colony... Total Immersion Racing... Big Bang Chess... Tapwave Zodiac... etc. |
Macworld November 2003 Peter Cohen |
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. |
Macworld March 2004 Peter Cohen |
The Game Room MacSoft has a knack for delivering some of the best strategy games on the Mac. Age of Mythology, its newest addition to the genre, is no exception. |
Macworld July 2004 Peter Cohen |
The Game Room Now, with the release of Tron 2.0, a new first-person shooter from MacPlay, the story of Tron is back -- with a modern plot, some new twists, and much of its original charm. Too bad the game feels old. |
Macworld April 2004 Peter Cohen |
The Game Room Star Trek Elite Force II is a first-person shooter that largely manages to escape the curse of other recent Star Wars products -- it is a worthy addition to the Mac shooter market. |
Macworld August 2003 Peter Cohen |
The Game Room: Get Into the Action A look at several different takes on the action genre -- a modern relative of Dungeons and Dragons, a 3-D romp with a bouncing orb, an homage to top-down- scrolling games of yore, and three variations on classic puzzle games. One thing they have in common is some fast and furious play. |
Macworld May 2002 Peter Cohen |
Sheep, Myth III: The Wolf Age, Harry Potter and the Sorcerer's Stone Whether you're in the mood for some lighthearted fun, a hard-core strategy-game challenge, or a 3-D action adventure, this column is sure to please... |
Macworld July 2003 Peter Cohen |
The Game Room: Save the Drama At a time when many games seem to be looking for a darker edge, with angst-ridden heroes confronting heavy moral dilemmas, it's refreshing to sit down in front of a game that doesn't come with a lot of emotional baggage. Here are some more lighthearted new games for the Mac. |
PC World December 13, 2002 |
Game Guide for the Holidays Season brings a new selection of shoot-'em-ups, brainteasers, and just plain digital fun. |
Macworld September 2004 Peter Cohen |
The Game Room The Game Room. Delta Force: Black Hawk Down... Worms 3D... Blades of Avernum... etc. |
Macworld August 2002 Peter Cohen |
From Pinball to Action, Take a Mac-Gaming Nostalgia Trip Today you can play a red-hot 3-D action game that's got roots in the Apple II, a kids' game that is clearly from the creators of a clutch of all-time classics but features all-new characters, and a familiar swords-and-sorcery role-playing game that tosses genetic engineering into the mix. |
Macworld May 2003 Peter Cohen |
The Game Room: On Track and Online Reviews of Nascar Racing 2002 Season, Spaceward Ho 5, DeepTrouble, Super Collapse II, and Helix, all for the Mac. |
Macworld April 2003 Peter Cohen |
Mac Gamers, Start Your Engines Open-wheel racing has finally come to the Mac, thanks to a Formula One simulator that's a blast to play even though it's a few years behind the times... Heroes of Might and Magic IV is an interesting, albeit flawed, addition to the series... Dora the Explorer: Backpack Adventure... etc. |
Macworld December 2003 Peter Cohen |
The Game Room: Survival of the Fittest Aliens vs. Predator 2 is a new adrenaline-pumping first-person shooter from MacPlay. The company ought to consider including a pair of clean underwear in the box... Hefty role-playing title Neverwinter Nights is at long last out for OS X and ready for action... etc. |
Macworld December 2002 Peter Cohen |
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children |
Macworld December 29, 2006 Peter Cohen |
Age of Empires III Varied game play in real-time strategy offering will keep you busy for weeks. |
Macworld June 2001 Peter Cohen |
The Game Room Many of my favorite games just haven't had good Mac equivalents. This has been particularly true of driving games, but the situation is changing. We'll take a look at what's available in the racing genre for the Mac... |
Macworld July 2002 Peter Cohen |
Lost in Space Escape Velocity Nova is the third game in the series that started with the original Escape Velocity. A peculiar mix of action and role playing, Escape Velocity has been a legend with Mac gamers since its debut several years ago. |
Macworld August 2000 Christopher Breen |
Now It's Our Turn Four Ways we Can Ensure That Great Games Keep Coming to The Mac |
Macworld November 2004 Peter Cohen |
The Game Room Let's face it--most real-time strategy (RTS) games are relatively two-dimensional. Despite their contoured landscapes, you're ultimately still playing on a flat map. |
Macworld January 27, 2006 Peter Cohen |
Civilization III: Complete Civilization III: Complete is a good port of a great strategy game, and newcomers will find much here to enjoy. Unfortunately, there's no upgrade path for gamers who already bought it from MacSoft. |
Macworld August 2004 Peter Cohen |
The Game Room Command & Conquer returns to the Mac after six-year hiatus... Reviews of Riddle of the Sphinx II, Didi & Ditto Kindergarten, Pharaoh's Gold, Call of Duty... Preview of Shreck 2... |
Macworld May 2, 2006 Peter Cohen |
Quake 4 The Mac conversion of Quake 4 has been a long time coming. But if you're a first-person shooter fan, it's been well worth the wait. |
Macworld June 15, 2006 Peter Cohen |
Call of Duty 2 Call of Duty 2 sets a new high water mark for World War II-era shooters on the Mac. Just plan to have the horsepower to run it. |
Macworld August 27, 2007 Peter Cohen |
X-Arcade TankStick High price, difficult programmability and huge size make the TankStick a game controller suitable for only a select few - but if you're looking for the most authentic coin-op experience possible on your Mac, this is right up your alley. |
Macworld March 5, 2007 Peter Cohen |
World of Warcraft: The Burning Crusade Blizzard Entertainment is one of Mac gaming's favorite game publishers, and it's little wonder why. The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It's definitely worth the upgrade. |
Macworld December 11, 2007 Peter Cohen |
Colin McRae Rally Mac Rally racing has never looked, sounded or performed so well on a Mac. |
Popular Mechanics December 24, 2009 |
Top 15 Events in the Past Decade of Gaming These aren't necessarily the best hardware and software releases -- here's looking at you, Facebook games -- but the ones that had the most impact. |
Macworld June 2003 Peter Cohen |
The Game Room Mac games: Marble Blast... MacMAME is the Mac version of a cross-platform, open-source collaboration called Multiple Arcade Machine Emulator... Payback... Pocket Tanks... etc. |
Macworld July 27, 2007 Peter Cohen |
Star Wars: Empire at War This Intel-only offering is a fun real-time strategy game. |
Macworld April 2002 Peter Cohen |
All about Action Deimos Rising, from Ambrosia Software, and Spider-Man, from Aspyr Media, hit the shelves with heart-poundingly high twitch factors -- these are frenetically-paced games for your Mac... |
Salon.com December 19, 2001 Daniel Drew Turner |
Playing games with Apple Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up... |
PC Magazine September 2, 2003 Tricia Harris |
Game Expansion Packs Publishers can extend the life of a game by releasing expansion packs for successful titles. The goal is to add more of what players want -- maps, characters, game play, and story -- and improve technical and graphical features. We review four current packages here. |
Macworld July 28, 2006 Cyrus Farivar |
Sid Meier's Civilization IV Civilization IV will take you dozens of hours before you've explored all the possible facets to this incredible game. |
Macworld December 2004 Peter Cohen |
Star Wars: Knights of the Old Republic Star Wars fans looking for a sprawling role-playing challenge need look no further than Aspyr's Star Wars: Knights of the Old Republic. |
Macworld September 2001 Peter Cohen |
The Game Room All three of the hard-to-find gaming treasures I'm about to share with you have a few things in common. They're inexpensive or free; they don't demand ridiculous amounts of memory or processor performance to operate effectively; and they're safe for the whole family... |
PC Magazine November 2, 2004 Cade Metz |
Your Games In addition to playing traditional first-person shooters online, millions are enjoying massively multiplayer online games (MMOGs) |
Sports Central March 24, 2010 Ryan Ballengee |
Tiger, IMG, and PGA Tour: The Battle For Pro Golf in the U.S. The future business model of golf depends on the ability for tours to deliver events with star-studded fields. |