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Macworld November 2003 Peter Cohen |
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. |
Macworld March 5, 2007 Peter Cohen |
World of Warcraft: The Burning Crusade Blizzard Entertainment is one of Mac gaming's favorite game publishers, and it's little wonder why. The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It's definitely worth the upgrade. |
PC Magazine January 20, 2004 Peter Suciu |
War and PC World War II remains one of the most compelling events in human history, and many games are based on that conflict. Find out what it feels like to save the world from tyranny! |
PC Magazine March 2, 2004 Peter Suciu |
Online Games Revisited Part of the appeal of massively multiplayer online role-playing games (MMORPGs) is that they are built around persistent worlds -- which means these online universes can change and develop. |
PC Magazine February 2, 2005 John Blazevic |
Playing in Parallel Worlds Not all that long ago, you could count the number of massively multiplayer online role-playing games (MMORPGs) on one hand. Now you'd need a lot more fingers. |
PC Magazine June 28, 2005 David Murphy |
Virtual Currency For the over 800,000 subscribers to Sony Online Entertainment's Everquest II game, life in a virtual world follows a familiar pattern. |
PC Magazine January 18, 2005 Peter Suciu |
Expand Your Games When it comes to computer games, is there ever really too much of a good thing? |
IEEE Spectrum July 2005 David Kushner |
Engineering Everquest In addition to driving the development of new software and hardware, online gaming demands heavyweight data centers. The machines that run EverQuest collectively have the bit-crunching capabilities of one of the world's top 100 supercomputers. |
Macworld February 2005 Peter Cohen |
World of Warcraft Anticipated online role-playing game pleases on every level |
Macworld December 2002 Peter Cohen |
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children |
Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
PC Magazine November 16, 2004 John Blazevic |
EverQuest II In this game, the world is much different 500 years after the events of EQ1, although some familiar places still exist. |