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Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
PC Magazine January 20, 2004 Peter Suciu |
War and PC World War II remains one of the most compelling events in human history, and many games are based on that conflict. Find out what it feels like to save the world from tyranny! |
Popular Mechanics April 18, 2007 Erik Sofge |
Ghost Recon 2 vs. Land Warrior: The Pentagon Goes Gaming It's one of the most realistic video game series ever. But how does the gear in Ghost Recon's newest incarnation, Advanced Warfighter 2, stack up to the real thing? |
Macworld February 2004 Peter Cohen |
The Game Room: Halo Arrives Does Halo: Combat Evolved live up to the hype? After so long a wait, some gamers will inevitably be disappointed. But I'm certainly not one of them. |
Macworld March 2004 Peter Cohen |
The Game Room MacSoft has a knack for delivering some of the best strategy games on the Mac. Age of Mythology, its newest addition to the genre, is no exception. |
Macworld June 15, 2006 Peter Cohen |
Call of Duty 2 Call of Duty 2 sets a new high water mark for World War II-era shooters on the Mac. Just plan to have the horsepower to run it. |
Popular Mechanics March 25, 2008 Erik Sofge |
Shooting for Realism: How Accurate are Video-Game Weapons? As with many video games, particularly military-themed first-person shooters (FPS), with the just-released Rainbow Six Vegas 2 you can't wait to step into the line of fire. |
Macworld July 6, 2006 Peter Cohen |
DropTeam Though a tutorial mode is sorely needed for beginners, DropTeam gives seasoned strategy veterans some realistic battlefield gaming -- set on the surface of other planets. |
Macworld August 27, 2007 Peter Cohen |
X-Arcade TankStick High price, difficult programmability and huge size make the TankStick a game controller suitable for only a select few - but if you're looking for the most authentic coin-op experience possible on your Mac, this is right up your alley. |
Macworld July 2002 Peter Cohen |
Lost in Space Escape Velocity Nova is the third game in the series that started with the original Escape Velocity. A peculiar mix of action and role playing, Escape Velocity has been a legend with Mac gamers since its debut several years ago. |
Popular Mechanics May 28, 2008 Erik Sofge |
Gaming's Guns of Tomorrow: Ready For War--or Inspiration? Futuristic shooter games always balance the pace with modern defense technology with the arsenal of fair game play. Do developers go overboard with the cosmetics of carnage, or could their weapons inform the 22nd-century military? |