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Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
Macworld May 2004 Peter Cohen |
The Game Room Game reviews including: Star Wars Jedi Knight: Jedi Academy... Back to the Future... Everybody Loves Rayman... Simon Says... Memory Lane... etc... |
Macworld September 2003 Peter Cohen |
The Game Room: Bring Out the Big Guns Advice on squeezing as much speed out of Unreal Tournament 2003 for Mac as possible. Also, Harry Potter, tanks galore, and one real stinker. |
Macworld September 4, 2007 Peter Cohen |
Lego Star Wars II As a family-friendly action game, Lego Star Wars II excels. Hardcore gamers might leave a little disappointed, however. |
Linux Journal January 2001 J. Neil Doane |
Soldier of Fortune for Linux I'd have to say that I totally dig Soldier of Fortune. It's fun. It's got character. It's definitely not afraid to get in your face. Most of the things I found lacking in it also are the things that make it such a great first-person shooter game... |
Macworld October 2003 Peter Cohen |
The Game Room: Eye of the Tiger Forget everything you know about golf games on the Mac. From its intuitive swing control to its stunningly beautiful graphics, Tiger Woods PGA Tour 2003 is truly unlike past attempts. The game looks and plays like a golf game should, and it will, hopefully, serve as the blueprint for future golf games. |
Macworld November 2004 Peter Cohen |
The Game Room Let's face it--most real-time strategy (RTS) games are relatively two-dimensional. Despite their contoured landscapes, you're ultimately still playing on a flat map. |
Macworld July 27, 2007 Peter Cohen |
Star Wars: Empire at War This Intel-only offering is a fun real-time strategy game. |
Macworld December 2004 Peter Cohen |
Star Wars: Knights of the Old Republic Star Wars fans looking for a sprawling role-playing challenge need look no further than Aspyr's Star Wars: Knights of the Old Republic. |
AskMen.com Bernie Alexander |
The Characters Of Star Wars: Episode III The Star Wars franchise has been a money-making machine. Billions of dollars have been generated by George Lucas' creation and fans still can't seem to get enough. |
PC Magazine December 30, 2003 |
Star Wars Jedi Knight: Jedi Academy Twirling into battle with two light sabers sounds cool, and it is -- at first -- as are new combat styles and role-playing elements and a branching, mission-based story line. |
PC Magazine May 18, 2005 Peter Suciu |
Control the Galaxy The new wave of Star Wars products will put your Jedi skills to the test. |
Wired May 2002 |
Street Cred Nothing So Strange... Game On: The Culture and History of Videogames... Star Wars Jedi Knight II: Jedi Outcast... Dogtown and Z-Boys... What Just Happened: A Chronicle From the Information Frontier, by James Gleick... Rustboy.com... Jin-Roh: The Wolf Brigade - Special Edition... etc. |
Wired August 18, 2008 Chris Baker |
Meet Leland Chee, the Star Wars Franchise Continuity Cop To Star Wars fans, Chee is the Keeper of the Holocron, arguably the leading expert on everything that happened a long time ago in a galaxy far, far away. |
Fast Company Daniel Taroy |
Everything You're Too Embarrassed To Ask Anyone (But Google) About Star Wars According to Google Trends data, a lot of people are asking a lot of questions about Star Wars. |
Wired September 24, 2007 Charles Graeber |
A Jedi Order Establishes a New Temple -- in Lower Manhattan One group of nerds meets weekly to act our their Star Wars fantasies. |
PC Magazine May 18, 2005 Matthew D. Sarrel |
Star Wars: Episode III--Revenge of the Sith Did you ever wish you were a Jedi Knight? In this game, your wish comes true, and the experience feels real: You're sucked into the plot the moment you start playing, taking on the role of Anakin Skywalker. |
PC Magazine September 28, 2010 Edward Mendelson |
Microsoft Office for Mac 2011 Office for the Mac is one of the most impressive software upgrade we can remember; it's got features Windows Office users don't even have yet. It's also the best argument yet for the Mac as a business platform. |
Popular Mechanics August 14, 2008 Peter Hartlaub |
With Clone Wars, Lucas Goes Personal to Fill in Saga's Holes George Lucas talks about the thought process for developing the prequels to Star Wars. |
Macworld July 2000 Christopher Breen |
Giving Birth to Games I've spent the last few weeks questioning several big guns in the Mac gaming business about how games are conceived and brought to market. Although the answers aren't as shocking as those from my elementary-school sex-ed days, many are just as unexpected. |
Macworld August 16, 2006 Jason Snell |
Mac Pro Completes Apple's Intel Lineup Professional Intel-based towers provide great performance with the right software. |
Salon.com December 19, 2001 Daniel Drew Turner |
Playing games with Apple Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up... |
AskMen.com March 2, 2005 Norman Brown |
Top 10: Fringe Star Wars Characters Those interesting aliens from the outer realms of space may not have had much airtime, but they made for some memorable moments onscreen. |