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National Defense February 2012 Eric Beidel |
Avatars Invade Military Training Systems The influence of video games on military training has been substantial, and the military's interest in avatars -- for soldiers and other actors in simulations -- is growing. |
National Defense February 2009 Stew Magnuson |
Soldiers At Lowest Ranks Need Better Cultural Training, Officers Say Trainees must make tough life-or-death decisions, such as what to do when they burst through a door and find a family inside. Are these innocent civilians or insurgents? Should they pull the trigger? |
National Defense December 2011 Eric Beidel |
Gaming Technology Puts Soldiers' Boots on Ground The Army increasingly is turning to the commercial video game industry to create higher fidelity, less expensive and more portable simulations. |
National Defense October 2005 Sandra I. Erwin |
Army to Deploy Web-Based Intelligence Network The Army will soon begin deploying a "joint intelligence operations capability" in Iraq -- a web-based catalog of information that soldiers at the battalion level can access from high-speed workstations. |
National Defense October 2013 Valerie Insinna |
Game Engine May Improve Realism of Tactical Trainer An information technology company is trying to stretch the limits of a popular video-game engine with the goal of making its tactical trainer more lifelike, including improvements in non-player characters' intelligence and more realistic virtual landscapes. |
National Defense December 2011 Eric Beidel |
Battle-Scarred Troops Have Message for Army Training: Get Real A decade at war has presented officials with a dilemma: The training environment now must be made even more authentic to hold the attention of soldiers who already have experienced the real deal. |
National Defense June 2014 Valerie Insinna |
Army Releases New Video Game Training The Army in March debuted its newest flagship video game, Virtual Battlespace 3, meant to help troops practice tactics before enacting them in a live environment. |
National Defense February 2006 Grace Jean |
Game Branches Out Into Real Combat Training The Army's PC-based video game, America's Army, is morphing beyond its original mission, becoming the platform for numerous other military and government training simulations. |
National Defense October 2004 |
Army Trying to Get Better Grasp on War Zone Intelligence Under the banner of "every soldier is a sensor," the Army is pushing the notion that ground troops are primary sources of valuable battlefield intelligence. |
National Defense February 2004 Sandra I. Erwin |
Army Training to Shift Emphasis to Dismounted Soldier The Army's training programs have been too vehicle-centric and have not focused enough on the dismounted soldier, particularly in urban combat. That will change in the future, said Brig. Gen. Stephen Seay, Army program executive officer for simulation, training and instrumentation. |
National Defense November 2005 Sandra I. Erwin |
Intelligence: The Silver Bullet That Will Beat the Insurgency Until the military can come to grips with their intelligence problem in Iraq, it will continue to pay the price in the form of casualties, which have now reached nearly 2,000 dead and more than 14,000 wounded. |
National Defense December 2004 Joe Pappalardo |
Demand for Non-Combat Skills Fuels Interest in Games The success of tactical shooting games as military training tools has bolstered the case for expanding the use of this technology into non-combat areas. |
National Defense December 2005 Grace Jean |
Games Are Gaining Ground, But How Far Can They Go? The Defense Advanced Research Projects Agency looks toward simulation systems to teach soldiers about the tradeoffs involved in rebuilding Iraq. |
Military & Aerospace Electronics November 2006 Courtney E. Howard |
The America's Army development team introduces new version, new partner AA:SF marks the 22nd update to the America's Army computer game and the third release focused on the Special Forces' role in the Global War on Terrorism. |
National Defense December 2010 Stew Magnuson |
Mix of Live and Virtual Training Will Result in Savings, Army Says Army training has taken place in three separate realms: out in the field, in front of screens where the real world is simulated with computer-generated graphics, or on desktop computers. |
National Defense February 2013 Valerie Insinna |
Contracts Highlight Growing Role of Video Game Training The Army and Navy are seeking out video game technology to engage young soldiers and sailors, and both services plan on awarding major contracts in 2013 for virtual, PC-based training. |
National Defense May 2007 Stew Magnuson |
Army Wants to Make `Every Soldier a Sensor' The new Every Soldier is a Sensor campaign encourages all soldiers to be aware of unusual surrounding and report all that they see. |
National Defense December 2004 Roxana Tiron |
Army Fine-tunes Training, Tactics for Urban Combat The U.S. Army, grappling with the intense stress of urban operations in Iraq, requires more training facilities to better prepare troops for this treacherous combat, officials and war veterans said. |
Military & Aerospace Electronics May 2009 |
U.S. Army selects Cubic small arms training system Officials in the U.S. Army recognized a need to better train soldiers in the engagement of enemies with the help of a virtual, interactive training solution. |
National Defense July 2005 Michael Peck |
Army Game Strives to Turn Soldiers Into Sensors While spy satellites and thermal sensors may be marvels of snooping technology, they are no substitute for human observers on the ground, according to Army commanders. |
National Defense August 2014 Valerie Insinna |
Army Officials Detail New Live-Virtual Training System At a time when the Army is shrinking and financial resources are becoming scarce, the service is hoping to field a new system that will merge live and virtual training into a seamless environment. |
National Defense April 2004 Roxana Tiron |
Army Bridging Training Gaps In Vehicle Convoy Operations The U.S. Army's training and simulation branch is trying to address deficiencies in convoy operations---"a very bad weakness," according to a service official. |
National Defense January 2006 Sandra I. Erwin |
Complex Realities Lie Behind U.S. Rush to Train Iraqi Army It has become crystal clear that fielding a competent Iraqi Army is a tenet of the U.S. exit strategy. What is far less apparent is what exactly constitutes a competent Iraqi fighting force, and how long it will be before it can relieve American troops. |
Military & Aerospace Electronics April 2005 Ben Ames |
Army combat simulator uses RGB recorders DGx real-time digital recording system from RGB Spectrum are being used to capture real-time information from the network for a U.S. Army Future Combat Systems simulator. |
National Defense June 2005 Sandra I. Erwin |
Outdated Army Training, Education Programs Get Revamped The U.S. Army is preparing to expand its intelligence workforce by as many as 15,000 officers during the next several years. |
National Defense October 2005 Grace Jean |
Stryker Brigades Train for Upcoming Deployment The first Stryker brigade is preparing to put boots on the ground again next summer. Soldiers now have access to several training facilities and technologies that fuse intelligence from the theater directly into their training. |
National Defense December 2013 Valerie Insinna |
Army, Marine Corps Look for Better Data on Simulator Effectiveness Both services need to establish metrics to calculate just how effective their simulators are. Furthermore, they need a more comprehensive method to compare the costs of live and virtual training. |
National Defense August 2006 David Axe |
Training Center Simulates Army's Digital Battle Command Technology A new high-tech facility will allow Army planners to concoct realistic training scenarios for units heading to Iraq. These advanced computer networks will connect real-world Army battle-command and control systems with digital simulations. |
National Defense December 2004 Michael Peck |
'America's Army' Fan Base Expanding At least half a million video-game aficionados each month play what has become a successful military recruiting tool: America's Army. |
Military & Aerospace Electronics January 2007 John McHale |
Army and SAIC Enhance Military Training and Simulation with Engenuity's AI.implant Tool This combination will bring enhanced realism and efficiency to military simulations. |
Parameters Autumn 2004 Michael O'Hanlon |
The Need to Increase the Size of the Deployable Army The possibility exists that large numbers of active-duty troops and reservists may soon leave the service rather than subjecting themselves to a life continually on the road. The seriousness of the worry cannot be easily established. |
National Defense December 2004 Roxana Tiron |
Army Revises Doctrine for Modular Brigades Caught between the pressures of war in the Middle East and the need to reorganize, the U.S. Army is juggling new methods of combat training while rewriting the rulebook for equipment and tactics. |
National Defense May 2010 Austin Wright |
Recruits Expect, But Don't Always Get, Cutting-Edge Training Simulations Many military recruits grew up playing video games, and they expect training simulations to stack up with the latest Xbox or PlayStation products. |
IEEE Spectrum January 2008 David Kushner |
Winner: Make Your Very Own Virtual World with OLIVE Forterra's OLIVE software makes the business of virtual-world environments real. |
National Defense December 2007 Sandra I. Erwin |
Troops in The Digital Age, Disconnected As surprising as it may seem in today's wired culture, troops in combat zones do not have easy access to information. |
National Defense December 2006 Harold Kennedy |
State Units Test Portable Combat Training Program The National Guard -- under pressure to keep supplying thousands of troops for Iraq and Afghanistan -- is pioneering what it says is a more efficient, less expensive way to train those soldiers for combat. |
Wired September 2004 Steve Silberman |
The War Room Inside the fully immersive proving ground where tomorrow's soldiers are being trained by coalition forces of the Pentagon, Hollywood, and Silicon Valley. |
National Defense July 2013 Valerie Insinna |
Simulation, Gaming Sector Plagued by Fiscal Challenges Restrictions on the travel of government officials gutted the Defense GameTech Users Conference in Orlando, Fla. Conference attendance, which aims to increase the use of serious games by the Defense Department, dropped to a third of the previous year's show. |
National Defense December 2006 Grace Jean |
Army Training Evolving to Develop Better Combat Leaders The initiative to improve combat leadership skills earlier in soldiers' careers, by better understanding the cognitive processes involved in decision-making, has gained momentum inside military academies and other academic institutions. |
National Defense December 2009 Grace V. Jean |
To Train Troops, Army Creates Digital Reenactments of Roadside Bomb Attacks Video footage of insurgents burying improvised explosive devices, or IEDs, is among the data collected by analysts who are assisting simulation experts at the joint training counter-IED operations integration center. |
National Defense October 2004 Harold Kennedy |
Army Undergoing Biggest Makeover Since World War II The U.S. Army has embarked upon what is described as its most important and controversial reorganization in decades in an effort to improve its ability to fight wars in Iraq and Afghanistan while defending the home front. |
National Defense January 2007 Sandra I. Erwin |
While Still at War, Services Brood Over `What's Next?' The business of planning for the future indeed can be scary, especially when it comes to predicting when and where the nation will fight the next war. |
National Defense June 2004 Sandra I. Erwin |
Redefining Combat Among the hard lessons the U.S. Army is learning in Iraq is that the line between "major combat" and "stability operations" is blurred, at best, and that the enemy gets to decide when the war is finally over. |
National Defense December 2007 Breanne Wagner |
Simulations Promise Better Training for Combat Medics As improvised explosive devices continue to claim lives and maim troops, a new market has emerged for medical simulations to train combat medics. |
PC Magazine August 31, 2005 Peter Suciu |
Modern Warfare Game Reviews of the latest in war games. Act of War: Direct Action... Battlefield 2, Close Combat: First to Fight... Cold War Conflicts: Days in the Field 1950-1973... Elite Warriors: Vietnam... Will of Steel... |
National Defense December 2013 Stew Magnuson |
Simulation Industry Lays Groundwork for Whatever Challenges Come Next The Army's program executive office for simulation, training and instrumentation and programmers are already looking at how to adapt to new areas of operation and conflicts that may be different from the past. |
National Defense December 2009 Grace V. Jean |
Army to Create Education Programs for Soldiers Who Are Too Busy to Go to School Repeated deployments have kept soldiers away from schoolhouses. But the Army still believes there are ways to provide learning opportunities outside of the traditional education system. |
National Defense April 2010 Stew Magnuson |
Mobile Simulators Give Soldiers Early Roadside Bomb Training The mobile counter-IED interactive trainer is one of two new simulators exposing ground forces to the hazards they may face before they arrive in Afghanistan or Iraq. |
National Defense September 2004 Roxana Tiron |
Army Criticized for Not Learning From Past Wars Events in Iraq, particularly, prove that the U.S. Army needs to reform its educational institutions to teach officers analytical skills and cultural awareness, said a senior military strategist. |
Wired June 2006 Vince Beiser |
Baghdad, USA Roadside bombs. Hostile insurgents. 1,200 extras in Arab dress. Welcome to Louisiana and the Army camp known as the Box, where the violence is fake but the fear is for real. |