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Macworld August 2001 Peter Cohen |
The Game Room I've dreamed about only a few games, and Myst III: Exile is one of them. Soon after I plunged into this game, solving its puzzles turned into a compulsion that gripped my mind both day and night... |
Macworld January 2005 Peter Cohen |
Myst IV: Revelation With challenging puzzles and gorgeous graphics, Myst IV: Revelation builds on what has made past Myst games so good. Developed and released for Windows and the Mac simultaneously, it is shipped in one package for both platforms. |
PC Magazine February 8, 2005 Tony Hoffman |
Myst IV: Revelation As in all Myst games, the puzzles are mind-bending, and one missed clue can mean hours of frustration as you try to advance through the game's exquisitely rendered worlds. |
Macworld June 2002 Peter Cohen |
Civilization III, 4x4 Evolution 2, RealMyst, Icewind Dale This month I bring you a veritable potpourri of game offerings from the far corners of the world. |
Popular Mechanics October 14, 2008 Seth Porges |
The 4 Best (Fictional) Video-Game Cities A look at the brilliance of SimCity and four other urban wonderlands from games new and old in which the setting was more memorable than the plot or even characters. |