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Popular Mechanics
January 2007
Tom Russo
Movies 2.0: Digital Effects Magic Explained In today's digital Hollywood, cameras capture scenes in bits, not frames and computer wizards conjure up everything from impossible beasts to cliff-top battlegrounds. Film is dead. Long live the movies. mark for My Articles similar articles
IEEE Spectrum
February 2009
Glenn Zorpette
Keya Banerjee: Magical Realism This specialist in reality-based movie effects is happiest when you don't notice her work. mark for My Articles similar articles
Macworld
March 2003
Sean Wagstaff
Universe 5.0 Venerable 3-D animation software adds match moving, multiprocessor support to its galaxy of features mark for My Articles similar articles
PC Magazine
August 19, 2003
Jan Ozer
Make Digital Videos Worth Watching Edit your home movies into compelling short films. mark for My Articles similar articles
Macworld
June 27, 2007
Peter Kirn
Motion 3 3-D, paint and motion-tracking features add new depth to graphics tool. mark for My Articles similar articles
BusinessWeek
April 2, 2007
James Cameron on the Cutting Edge The director of Terminator and Titanic explains how movies will be transformed by motion-tracking and 3D technology. mark for My Articles similar articles
IEEE Spectrum
November 2012
Howard Postley
Sports: 3-D TV's Toughest Challenge Here's why live sports, the most popular 3-D shows, are the hardest to produce mark for My Articles similar articles
BusinessWeek
April 2, 2007
Aili McConnon
The Mind-Bending New World Of Work Motion-capture technology has burst out of Hollywood and into businesses from aerospace to advertising. mark for My Articles similar articles
National Defense
June 2014
Valerie Insinna
Air Force Creating Realistic Avatars with 3-D Scanning Technology The use of 3-D scanners extends far beyond additive manufacturing. The Air Force Research Laboratory's 711 Human Performance Wing is employing such technology to render high-fidelity avatars for simulation and video game training. mark for My Articles similar articles