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Salon.com August 10, 2000 Wagner James Au |
Ion Storm catches Thief Though Looking Glass Studios was forced into bankruptcy making Thief II, there's hope for a Part 3 in the 3-D stealth series. |
Salon.com January 2, 2002 Christian Divine |
A hardcore elegy for Ion Storm John Romero's game design studio was the most maligned company in the business. But from the inside looking out, it rocked. |
Wired May 2003 David Kushner |
Prepare to Meet Thy Doom John Carmack's game engines set the standard for PC graphics - and legions of gamers and the industry love him for it. Now he's brought the world to the brink of Doom III. |
The Motley Fool March 24, 2005 Stephen D. Simpson |
Eidos Won't Go Quietly Struggling British software maker gets a competing bid. Whoever wins the battle for Eidos, it's clear that its days as an independent company are over. |
PC Magazine October 19, 2004 John Blazevic |
Thief: Deadly Shadows In this game, players assume the role of Garrett, the best thief in town. |
Knowledge@Wharton June 18, 2003 |
Joyriding with the Masters of Doom: A Tale of Two Video Game Programmers It bothers David Kushner that two of the most influential figures in what is now a $10.8 billion segment of the entertainment industry are all but unknown to mainstream America. And so he has written Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. |