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PC Magazine March 16, 2005 Peter Suciu |
Free Online Games Online games aren't only about creating characters, leveling up, hacking and slashing, and playing 80 hours a week. Nor do all Internet games require the latest and greatest computer hardware. Quick, fun diversions abound on the Web, and many cost absolutely nothing to play. |
The Motley Fool September 20, 2007 Rick Aristotle Munarriz |
Dueling Fools: Electronic Arts Bull Analysts see EA earning $1.99 a share next fiscal year. Paying nearly 30 times next year's profitability may seem expensive, but EA is worth it. |
The Motley Fool July 19, 2007 Steven Mallas |
Viacom's Casual Investment The media firm earmarks $100 million for kid-friendly online gaming sites. Investors, the great thing about Viacom's intentions is that it can make a big splash without draining its corporate coffers. |
The Motley Fool August 9, 2011 Patrick Martin |
Electronic Arts Plays a New Game The video game industry is evolving, but this game company is ready. |
The Motley Fool July 24, 2007 Rick Aristotle Munarriz |
Content Is King.com RealNetworks teams up with King.com for casual gaming. Investors, take note. |
The Motley Fool December 7, 2006 Rick Aristotle Munarriz |
Fool on the Street: EA Expands Its Empire Electronic Arts is playing old games on new turf. Digitally delivered trends are encouraging, and even if the migration to next-gen consoles proves challenging, EA's got a wide range of games that have weathered past transitions with ease. Investors, take note. |
The Motley Fool March 31, 2006 Rick Aristotle Munarriz |
THQ Slings It Investors shouldn't put too much of an emphasis on THQ's move into casual online games. SlingDot has a long way to go-go before it's the next Pogo. |
The Motley Fool September 17, 2010 Travis Hoium |
Activision Blizzard vs. Electronic Arts Activision Blizzard has moved to subscription revenue leaving EA in the dust. |
The Motley Fool December 20, 2010 Travis Hoium |
A Comeback for Video Games Video games haven't gone away but their stocks have been lost and forgotten for years. |
InternetNews June 9, 2004 Zachary Rodgers |
The Rise of the Game Titans With a vast, diverse and growing PC and console gaming market agencies and game producers have begun a strong push to get more ads into games. |
The Motley Fool August 13, 2007 Steven Mallas |
EA and Hasbro Playing Together EA and Hasbro get in the game together. Hooking up with Hasbro should aid EA in its quest to win the hearts and minds of users who favor short bursts of fun. |
The Motley Fool November 3, 2011 Rick Aristotle Munarriz |
Take-Two Pleads the Fifth Grand Theft Auto V is coming. We just don't know when it's coming. |
The Motley Fool November 3, 2011 Patrick Martin |
Electronic Arts Scores Another Win Battlefield 3 sold 5 million copies in its first week, but EA still isn't a buy. |
The Motley Fool October 23, 2007 Rick Aristotle Munarriz |
Games in Outer MySpace News Corp.'s MySpace will launch a casual games channel. The company is teaming up with Oberon Media to create original multiplayer games that will encourage users of the social networking website to spend more time on the site. |
Popular Mechanics December 24, 2009 |
Top 15 Events in the Past Decade of Gaming These aren't necessarily the best hardware and software releases -- here's looking at you, Facebook games -- but the ones that had the most impact. |
Wired January 2003 Evan Ratliff |
Sports Rule! In-your-face marketing. Extreme camera angles. Trash-talking superstars. Sound like TV sports? Try sports videogames, where the nastiest competition is the battle to take down the reigning champ, EA Sports. |
The Motley Fool February 2, 2007 Alyce Lomax |
The Game's On at EA Investors gave Electronic Arts' third-quarter earnings report high scores. |
The Motley Fool July 30, 2004 Tim Goh |
Electronic Arts' Brighter Future The company acquires Criterion Software, which has a development tool for creating games. |
The Motley Fool February 9, 2010 Anders Bylund |
EA Hits the Reset Button Electronic Arts wants to live in your pocket, leaving the living room behind. Is this the right way to future profits? |
The Motley Fool June 7, 2007 Alyce Lomax |
EA's Casual Competition The new unit at EA reveals a competitive move that may be anything but casual. Investors, take note. |
The Motley Fool July 10, 2007 Steven Mallas |
Are Video Games Too Hard? The zealots may scream bloody murder, but reigning in the difficulty quotient on video games might indeed help the industry grow. |
The Motley Fool October 19, 2006 Alyce Lomax |
Dueling Fools: Electronic Arts Bull What's not to like about Electronic Arts? Sure, the video game industry tends to be cyclical, and investors sometimes get really down on publishers. However, we're now in the upswing of the console cycle. |
The Motley Fool December 11, 2008 Rick Aristotle Munarriz |
5 Reasons Disney Should Buy Electronic Arts A combination of EA's battered share price and Disney's desire to ramp up its gaming presence dovetail nicely. |
BusinessWeek May 5, 2011 Ashlee Vance |
Electronic Arts's Plan to Get Your Last Gaming Dollar EA's big bet on digital gaming, which has cost hundreds of millions in infrastructure costs, may finally be paying off. |
The Motley Fool August 3, 2007 Alyce Lomax |
Electronic Arts: Sluggish and Buggy Despite the lack of good news in Electronic Arts' first-quarter results, investors seemed to like what they heard. |
The Motley Fool May 12, 2004 Jeff Hwang |
EA Goes Xbox Live The latest agreement fortifies EA and Microsoft's position in online gaming. |
The Motley Fool April 26, 2010 Dave Mock |
3 Reasons to Sell Electronic Arts Today Though the gaming sector holds immense potential, at least a few of the 2,205 Motley Fool CAPS members who've weighed in on the company offer reasons to be bearish on EA. |
The Motley Fool April 26, 2004 Steven Mallas |
Microsoft's Message: Play Games Microsoft's subscription game service for its instant-message platform is an interesting idea for new revenue. |
BusinessWeek February 28, 2005 Grover & Edwards |
Game Wars Who will win your entertainment dollar, Hollywood or Silicon Valley? Last year the worldwide video game industry overtook movie box-office receipts, and some in Hollywood are racing to forge alliances with the techies. |
The Motley Fool February 12, 2007 Alyce Lomax |
EA's Not Big in Japan? It sounds like Electronic Arts may have some challenges on its hands in Japan. Many doubts have investors on edge. |
The Motley Fool June 21, 2006 Rick Aristotle Munarriz |
EA Gets Massively Bigger Electronic Arts nabs online gaming pioneer Mythic. With EA's muscle, this could be a win-win for both parties. Investors, take note. |
Fast Company December 2003 Chuck Salter |
Getting Its Game On When we profiled Electronic Arts last year, the game maker was frantically preparing for the upcoming holiday season when video games usually fly off the shelves. A sequel-heavy strategy may be overly derivative for EA's critics, but it continues to produce hits for the company. |
PC Magazine November 2, 2004 Cade Metz |
Your Games In addition to playing traditional first-person shooters online, millions are enjoying massively multiplayer online games (MMOGs) |
The Motley Fool August 6, 2007 Jeremy MacNealy |
Fool on Call: EA's New Game Plan The game developer expects to regain lost market share, but it will come at a cost. Ideally, Electronic Arts will not only recapture market share but also use its pipeline to pump some profit back into the bottom line. Investors, take note. |
CFO November 1, 2008 Tim Burke |
The Hitmakers Finance chiefs in the video-game industry worry about many of the same issues as CFOs in other industries -- achieving stronger balance sheets, greater scale, and improved operational efficiency, all of which help them develop more titles, push more products, and make more money. |
The Motley Fool March 7, 2005 Tom Taulli |
Ya-Mobile! Yahoo! is good at picking winners and sees mobile games as one of the next hot sectors. |
Fast Company December 2002 Chuck Salter |
Playing to Win Computer and video games are a bigger business than the movies, and the biggest force in games is Electronic Arts -- a company whose blockbuster titles dazzle millions of customers and generate billions of dollars in sales. Here's a behind-the-scenes look at a creative powerhouse (and a model of disciplined management). |
The Motley Fool September 2, 2009 Rick Aristotle Munarriz |
Throw This Stock Away Come on down, Electronic Arts |
The Motley Fool July 13, 2011 Anders Bylund |
Electronic Arts Succumbs to Zombie Invasion -- Not One Minute Too Early Electronic Arts could very well become a PopCap with a small side order of console games before too long. |
BusinessWeek March 20, 2006 Burt Helm |
Electronic Arts: A Radical New Game Plan Gaming giant Electronic Arts is ditching tired tie-ins for more daring, interactive video game ideas. |
The Motley Fool May 15, 2007 Jeremy MacNealy |
Fool on Call: A Hail Mary for EA? Electronic Arts expects a slow start in fiscal 2008's first quarter, but the pace should pick up substantially in the second, and even more so into the third and fourth. |
BusinessWeek May 17, 2004 Cliff Edwards |
Keeping You Glued To The Couch In the $15.5 billion world-wide game-software business, Electronic Arts Inc. is king, but keeping its edge will become harder as gamers mature and demand ever-better stories and graphics. |
The Motley Fool November 9, 2004 Jeff Hwang |
EA Signals Weakness? Electronic Arts cuts prices on key sports titles, showing some vulnerability. This is pretty awful news for investors. |
The Motley Fool May 26, 2006 Steven Mallas |
Online Games Are Here to Stay PC games are still selling OK, but the online-subscription model may be the wave of the future. Investors in video-gaming stocks can be confident that a lot of long-term value will ultimately arise from subscription fees and advertising revenues. |
BusinessWeek October 3, 2005 Cliff Edwards |
Making A Play For All Those Non-Players Suddenly, gamemakers are eagerly pursuing part-time players -- an estimated 56 million adults worldwide who just want a little game time. And why not? The market is expected to hit $1-billion by 2008. |