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BusinessWeek June 27, 2005 Ian Rowley et al. |
The Anime Biz Anime is transforming Japan's $100 billion entertainment industry. Can it become the next big export? |
BusinessWeek July 26, 2004 Palmeri & Byrnes |
Is Japanese Style Taking Over The World? From video games and cartoons to cell phones and cars, Japan's influence on pop culture and consumer trends runs deep. |
Wired November 2003 Jeff Howe |
The Two Faces of Takashi Murakami He's high art. He's low culture. He's a one-man mass-market machine. |
Wired May 19, 2008 |
US Fans of the Japanese Web While the Japanese Web is largely a mystery to those who don't live on the island country, it's influences are starting to show up in the US. |
Wired September 2004 Charles C. Mann |
The Giants of Anime are Coming The three titans of Japanese animation are all about to unleash monster new films. Watch your back, Shrek. |
BusinessWeek July 26, 2004 Palmeri & Byrnes |
A Tsunami of Japanese Pop Culture Cartoon and comics-related products from Japan are flooding into the U.S., boosted by online communities and an exploding fan base. |
BusinessWeek March 22, 2004 Carol Matlack |
The Vuitton Money Machine Inside the world's biggest, most profitable luxury brand |
Wired May 19, 2008 Sonia Zjawinski |
The Students of J-Pop Artist Takashi Murakami Shine on Their Own The king of creating J-pop art with a Western twist is Tokyo's Takashi Murakami and many of his students are becoming noted talents in their own right. |
TIME Asia October 4, 2010 Pico Iyer |
States of Mind Part of the interest of Patrick Smith's ruminative and high-toned Somebody Else's Century is that its author repeatedly acknowledges the impossibility of making generalizations about Asian countries and then makes them anyway. |