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Wired May 2003 David Kushner |
Prepare to Meet Thy Doom John Carmack's game engines set the standard for PC graphics - and legions of gamers and the industry love him for it. Now he's brought the world to the brink of Doom III. |
Salon.com April 16, 2002 Wagner James Au |
Triumph of the mod Player-created additions to computer games aren't a hobby anymore -- they're the lifeblood of the industry... |
PC Magazine May 30, 2007 Cade Metz |
25 Years of PC Magazine: Year Thirteen 1994 This was the year a small team of developers changed the concept of gaming forever. |
PC Magazine August 5, 2004 Peter Suciu |
Doom 3 The graphics in this redone classic are stunning, but the game play feels a little stale. |
Salon.com January 2, 2002 Christian Divine |
A hardcore elegy for Ion Storm John Romero's game design studio was the most maligned company in the business. But from the inside looking out, it rocked. |
Salon.com June 20, 2000 Wagner James Au |
Game over Did the game industry's obsession with gore kill off Looking Glass, its most creative studio? |